The Princes of Florence (2000)
Temps de jeu: 100
Age min.: 12
Joueurs: 1 - 5
Editeur: Broadway Toys LTD, Pro Ludo, Korea Boardgames, Excalibur (Board Game), Ravensburger, uplay.it edizioni, Delirium Games, Cranio Creations, Ystari Games, Rio Grande Games, Engames, Zvezda, Don't Panic Games, BGA Plus, alea, Quined White Goblin Games, Wargames Club Publishing, WizKids (I), Quined Games, Nexus Editrice, Lacerta
Concepteurs: Richard Ulrich, Wolfgang Kramer, Jens Christopher Ulrich
Artistes: Eckhard Freytag, Richard Ulrich, Mirco Paganessi, Wolfgang Kramer, Lukas Siegmon, Franz Vohwinkel, Arnaud Demaegd
Mécaniques: Tile Placement, Grid Coverage, End Game Bonuses, Victory Points as a Resource, Auction / Bidding
Age min.: 12
Joueurs: 1 - 5
Editeur: Broadway Toys LTD, Pro Ludo, Korea Boardgames, Excalibur (Board Game), Ravensburger, uplay.it edizioni, Delirium Games, Cranio Creations, Ystari Games, Rio Grande Games, Engames, Zvezda, Don't Panic Games, BGA Plus, alea, Quined White Goblin Games, Wargames Club Publishing, WizKids (I), Quined Games, Nexus Editrice, Lacerta
Concepteurs: Richard Ulrich, Wolfgang Kramer, Jens Christopher Ulrich
Artistes: Eckhard Freytag, Richard Ulrich, Mirco Paganessi, Wolfgang Kramer, Lukas Siegmon, Franz Vohwinkel, Arnaud Demaegd
Mécaniques: Tile Placement, Grid Coverage, End Game Bonuses, Victory Points as a Resource, Auction / Bidding
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In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
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ag.gameitem.lastUpdated: 2025-05-10 06:48:08.78