Programmer's Nightmare (1998)
Speeltijd: 20
Min. Leeftijd: 12
Spelers: 2 - 6
Uitgever: Jolly Games
Ontwerpers: Tom Jolly
Kunstenaars: Onbekend
Mechanismen: Action Queue, Modular Board
Min. Leeftijd: 12
Spelers: 2 - 6
Uitgever: Jolly Games
Ontwerpers: Tom Jolly
Kunstenaars: Onbekend
Mechanismen: Action Queue, Modular Board
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In this game, players take turns laying out program instructions with "ownership bits" on the cards they play, creating a long line of interrelating program instructions that become more complicated as the program builds. Finally, a player will play a RUN card and set the program running. Who will survive the convolutions of the program? That's anyone's guess; each player decides if and how their own program instructions will function!
There is a "Version 2" of the game in the rules; the program is dealt out at random in a loop, the players take turns claiming instructions that they think will let them win the game. Much of this game's strategy is based upon the initial selection of Program Instructions. Version two involves much more strategy and less luck.
There is a "Version 2" of the game in the rules; the program is dealt out at random in a loop, the players take turns claiming instructions that they think will let them win the game. Much of this game's strategy is based upon the initial selection of Program Instructions. Version two involves much more strategy and less luck.
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Programmer's Nightmare
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ag.gameitem.lastUpdated: 2025-05-04 22:21:20.625