Programmer's Nightmare (1998)
Temps de jeu: 20
Age min.: 12
Joueurs: 2 - 6
Editeur: Jolly Games
Concepteurs: Tom Jolly
Artistes: Inconnu
Mécaniques: Modular Board, Action Queue
Age min.: 12
Joueurs: 2 - 6
Editeur: Jolly Games
Concepteurs: Tom Jolly
Artistes: Inconnu
Mécaniques: Modular Board, Action Queue
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In this game, players take turns laying out program instructions with "ownership bits" on the cards they play, creating a long line of interrelating program instructions that become more complicated as the program builds. Finally, a player will play a RUN card and set the program running. Who will survive the convolutions of the program? That's anyone's guess; each player decides if and how their own program instructions will function!
There is a "Version 2" of the game in the rules; the program is dealt out at random in a loop, the players take turns claiming instructions that they think will let them win the game. Much of this game's strategy is based upon the initial selection of Program Instructions. Version two involves much more strategy and less luck.
There is a "Version 2" of the game in the rules; the program is dealt out at random in a loop, the players take turns claiming instructions that they think will let them win the game. Much of this game's strategy is based upon the initial selection of Program Instructions. Version two involves much more strategy and less luck.
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Programmer's Nightmare
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ag.gameitem.lastUpdated: 2025-05-04 22:21:20.625