Gleek (1662)
Age min.: 0
Joueurs: 3
Editeur: (Public Domain)
Concepteurs: (Uncredited)
Artistes: Inconnu
Mécaniques: Set Collection, Betting and Bluffing, Auction / Bidding, Trick-taking
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This game uses a standard deck of cards without the Deuceys and Treys. The game played in four parts.
1. The draw. Players bid for the right to draw card replacements in hope of improving their hand. Only the highest bidder may do this.
2. Players bet as to who holds the best ruff - that is, the greatest value of cards in any one suit.
3. Players declare their gleeks (three-of-a-kind) and mournivals (four-of-a-kind), and are paid by each opponent for each one held.
4. Players play 12 tricks, and then score for the tricks they won and their face cards.
1. The draw. Players bid for the right to draw card replacements in hope of improving their hand. Only the highest bidder may do this.
2. Players bet as to who holds the best ruff - that is, the greatest value of cards in any one suit.
3. Players declare their gleeks (three-of-a-kind) and mournivals (four-of-a-kind), and are paid by each opponent for each one held.
4. Players play 12 tricks, and then score for the tricks they won and their face cards.
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ag.gameitem.lastUpdated: 2025-05-02 15:55:53.339