Battle For Souls (2013)

Game Image 419cd83f9689639c01968ab214a4145c_thb.jpg 🔎
Playtime: 60
Min. Age: 14
Players: 1 - 4
Publisher: Robert Burke Games
Designers: Robert Burke
Artists: Claudio Coello, William Blake, Dante Gabriel Rossetti, Luis Francisco, François-Guillaume Ménageot, Jean Benner, Quentin Matsys, Caravaggio, Nicolas Poussin, Francesco del Cossa, Titian, Richard Bergh, Michael Pacher, Hieronymus Bosch, Martin Schongauer, Michiel Van Coxie, Albert Gustaf Aristides Edelfelt, Guido Reni, Frans Luycx, Cornelis Galle, the Elder, Andrea Mantegna, Ilya Repin, Jean-Léon Gérôme, Alonso Miguel de Tovar, Pietro Perugino, James Powell (II), Vasily Grigorevich Perov, François Gérard, Hans Memling, Anders Leonard Zorn, Fra Angelico, George F. Watts, Pieter Bruegel the Elder, Sir Peter Paul Rubens, Maria Wiik, Francisco de Zurbarán, Esther Baker Steele, Arnold Böcklin, Raphael (I), Christian Reuter, William Bouguereau, Peder Severin Krøyer, Rembrandt van Rijn, Evelyn De Morgan, Svilen Kostadinov, Bartolomé Esteban Murillo, Joel Dorman Steele, Taddeo di Bartolo, Carl Larsson, Niklaus Manuel, Limbourg Brothers, Henry Fuseli, Johannes Vermeer, Luis Ricardo Falero, John William Godward, Miguel Cabrera, Ford Madox Brown, Gustave Doré, Juan Correa, William Holman Hunt, Giovanni Battista Salvi da Sassoferrato, Viktor Vasnetsov, Hans Baldung, Michelangelo, Annibale Carracci, Hans Holbein, the Younger, Albrecht Dürer, Pietro de Cortona, Ernst Josephson
Mechanics: Set Collection, Team-Based Game, Deck, Bag, and Pool Building, Hand Management, Push Your Luck

Battle For Souls is a card game pitting the seven archangels of heaven versus the seven princes of hell in a fight for the eternal souls of humankind.

In the game, 1, 2, or 4 players choose the side of heaven or the side of hell. Each side will battle for 28 souls, which are worth victory points. Players add holy or unholy points on the souls in play based on how they use temptation, virtue, sin, intercession, holy relic, unholy relic, angel and devil cards. Earn enough holy points, and when the soul is reaped it goes to heaven, earning the side of good victory points; earn enough unholy points, and when the soul is reaped it goes to hell, earning the side of evil victory points. If a soul does not earn enough holy or unholy points and is reaped, it goes to purgatory where its victory points are not counted.

Guiding a soul to complete purity or complete darkness before death and final judgment adds a new archangel or prince of hell to a player's arsenal. Influence on souls can be spent for more powerful cards that have special abilities, and allow a player to gain souls more quickly.

Many strategic decisions impact play. Strategies include focusing on gaining more help from heaven or hell to increase your power, working to reap souls quickly from the start with little intervention from the angelic and demonic hordes, or balancing your play to ensure victory.

Sin, Intercession, and Relic cards can be purchased for beneficial effects at the cost of holy and unholy points. These help to make for deep gameplay and excellent risk-reward scenarios. Invest in these cards to strengthen your position.



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The game was also published under these names: Battle For Souls

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ag.gameitem.lastUpdated: 2025-05-12 10:40:04.215