Battle For Souls (2013)

Game Image 419cd83f9689639c01968ab214a4145c_thb.jpg 🔎
Playtime: 60
Min. Age: 14
Players: 1 - 4
Publisher: Robert Burke Games
Designers: Robert Burke
Artists: Claudio Coello, James Powell (II), Albert Gustaf Aristides Edelfelt, Rembrandt van Rijn, Jean Benner, Jean-Léon Gérôme, Gustave Doré, Guido Reni, Michiel Van Coxie, Pieter Bruegel the Elder, Evelyn De Morgan, Viktor Vasnetsov, Bartolomé Esteban Murillo, Joel Dorman Steele, Peder Severin Krøyer, Cornelis Galle, the Elder, Andrea Mantegna, Luis Ricardo Falero, Johannes Vermeer, William Holman Hunt, Hans Baldung, Hans Holbein, the Younger, Richard Bergh, Titian, Pietro de Cortona, Limbourg Brothers, Ford Madox Brown, Maria Wiik, Nicolas Poussin, George F. Watts, Hieronymus Bosch, Niklaus Manuel, Christian Reuter, Arnold Böcklin, Michelangelo, Francesco del Cossa, Frans Luycx, Ernst Josephson, Henry Fuseli, Raphael (I), Giovanni Battista Salvi da Sassoferrato, Hans Memling, Vasily Grigorevich Perov, Miguel Cabrera, Quentin Matsys, Dante Gabriel Rossetti, Martin Schongauer, Luis Francisco, Fra Angelico, Annibale Carracci, Anders Leonard Zorn, Ilya Repin, William Bouguereau, William Blake, Juan Correa, Sir Peter Paul Rubens, François-Guillaume Ménageot, Carl Larsson, Alonso Miguel de Tovar, Caravaggio, John William Godward, Svilen Kostadinov, Albrecht Dürer, Michael Pacher, Taddeo di Bartolo, Francisco de Zurbarán, Pietro Perugino, François Gérard, Esther Baker Steele
Mechanics: Hand Management, Set Collection, Push Your Luck, Deck, Bag, and Pool Building, Team-Based Game

Battle For Souls is a card game pitting the seven archangels of heaven versus the seven princes of hell in a fight for the eternal souls of humankind.

In the game, 1, 2, or 4 players choose the side of heaven or the side of hell. Each side will battle for 28 souls, which are worth victory points. Players add holy or unholy points on the souls in play based on how they use temptation, virtue, sin, intercession, holy relic, unholy relic, angel and devil cards. Earn enough holy points, and when the soul is reaped it goes to heaven, earning the side of good victory points; earn enough unholy points, and when the soul is reaped it goes to hell, earning the side of evil victory points. If a soul does not earn enough holy or unholy points and is reaped, it goes to purgatory where its victory points are not counted.

Guiding a soul to complete purity or complete darkness before death and final judgment adds a new archangel or prince of hell to a player's arsenal. Influence on souls can be spent for more powerful cards that have special abilities, and allow a player to gain souls more quickly.

Many strategic decisions impact play. Strategies include focusing on gaining more help from heaven or hell to increase your power, working to reap souls quickly from the start with little intervention from the angelic and demonic hordes, or balancing your play to ensure victory.

Sin, Intercession, and Relic cards can be purchased for beneficial effects at the cost of holy and unholy points. These help to make for deep gameplay and excellent risk-reward scenarios. Invest in these cards to strengthen your position.



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The game was also published under these names: Battle For Souls

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ag.gameitem.lastUpdated: 2025-05-12 10:40:04.215