In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales (2020)
Tempo de Jogo: 380
Idade Mín.: 12
Jogadores: 2 - 4
Editora: Helion and Company
Designers: Philip Garton
Artistas: Desconhecido
Mecânicas: Measurement Movement, Scenario / Mission / Campaign Game, Simulation, Dice Rolling, Turn Order: Random
Idade Mín.: 12
Jogadores: 2 - 4
Editora: Helion and Company
Designers: Philip Garton
Artistas: Desconhecido
Mecânicas: Measurement Movement, Scenario / Mission / Campaign Game, Simulation, Dice Rolling, Turn Order: Random
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Designed to recreate actual battles, In Deo Veritas focuses on the command decisions needed to maintain the motivation of the army. The six actual battle scenarios provide a range of different challenges from the warfare of the seventeenth century.
Battles are played at the brigade level with all major elements are on 75mm/3" wide bases.
Using smaller scale figures (6-15mm) lets players give their units a realistic feel.
The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period.
Most players will already have everything needed to play (d6, tape measure and a deck of cards).
To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Wittstock should last for 3-4 hours depending on the arrival of the reinforcements!
Nothing is certain; but generals that hone their skills are more likely to be victorious.
—description from the publisher
Battles are played at the brigade level with all major elements are on 75mm/3" wide bases.
Using smaller scale figures (6-15mm) lets players give their units a realistic feel.
The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period.
Most players will already have everything needed to play (d6, tape measure and a deck of cards).
To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Wittstock should last for 3-4 hours depending on the arrival of the reinforcements!
Nothing is certain; but generals that hone their skills are more likely to be victorious.
—description from the publisher
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In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales
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ag.gameitem.lastUpdated: 2025-05-04 08:36:46.237