War is Our Homeland: Wargame Rules for Big Battles During the Age of the Tercio (2024)
Czas gry: 0
Min. wiek: 0
Gracze: 2 - 99
Wydawca: Thinking Man Games
Projektanci: Joshua Rowe
Artyści: Nieznany
Mechaniki: Dice Rolling, Measurement Movement, Simulation
Min. wiek: 0
Gracze: 2 - 99
Wydawca: Thinking Man Games
Projektanci: Joshua Rowe
Artyści: Nieznany
Mechaniki: Dice Rolling, Measurement Movement, Simulation
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War is Our Homeland is a set of Historical miniature wargame rules that will allow you to play the big battles of the Thirty Years War, English Civil War, Dutch Revolt, The Deluge, and more. The game is meant for 2 or more players to be able to learn in a few minutes, play in an evening, without a ridiculous amount of miniatures, and do all of those things without sacrificing historical fidelity.
Brand new players can finish a game in under 3 hours.
Most scenarios can be played on a 6×4′ or 4×4′ table with 8-20 units per side.
Players feel like the great leaders of the period such as Wallenstein or Mansfeld.
4 Historical scenarios included, Mingolshiem 1622, Lutzen 1632, Zusmarshausen 1648, and Edgehill 1642.
-description from publisher's website
Brand new players can finish a game in under 3 hours.
Most scenarios can be played on a 6×4′ or 4×4′ table with 8-20 units per side.
Players feel like the great leaders of the period such as Wallenstein or Mansfeld.
4 Historical scenarios included, Mingolshiem 1622, Lutzen 1632, Zusmarshausen 1648, and Edgehill 1642.
-description from publisher's website
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War is Our Homeland: Wargame Rules for Big Battles During the Age of the Tercio
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ag.gameitem.lastUpdated: 2025-05-06 21:38:23.621