Nibar's Keep (1987)
Tempo di Gioco: 45
Età Min.: 12
Giocatori: 2
Editore: Tactical Studies Rules (TSR)
Designer: C. C. Stoll
Artisti: Jennell Allyn Jaquays, Dave LaForce
Meccaniche: Grid Movement, Variable Set-up, Movement Points, Line of Sight, Hexagon Grid, Dice Rolling
Età Min.: 12
Giocatori: 2
Editore: Tactical Studies Rules (TSR)
Designer: C. C. Stoll
Artisti: Jennell Allyn Jaquays, Dave LaForce
Meccaniche: Grid Movement, Variable Set-up, Movement Points, Line of Sight, Hexagon Grid, Dice Rolling
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Nibar's Keep is a short game of tactical combat for two players. Each player assumes the role of a warrior in Nibar's arena. Each warrior is aided by a force of diverse creatures, some of which are magically summoned after the game has started. To win the game, a player must accomplish either of the following two objectives:
1) Move one's own warrior onto one of the two rune hexes guarded by the opponent; or,
2) Inflict two wounds on the opponent's warrior
Published in Dragon magazine, Issue #118.
1) Move one's own warrior onto one of the two rune hexes guarded by the opponent; or,
2) Inflict two wounds on the opponent's warrior
Published in Dragon magazine, Issue #118.
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Nibar's Keep
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ag.gameitem.lastUpdated: 2025-04-29 07:33:19.815