Checkpoint Omega (1983)
Tiempo de Juego: 60
Edad Mínima: 10
Jugadores: 2 - 6
Editor: Task Force Games
Diseñadores: Larry Ray Sims
Artistas: Alvin Belflower, R. Vance Buck
Mecánicas: Line of Sight, Variable Set-up, Race, Player Elimination, Movement Points, Grid Movement, Hexagon Grid, Variable Player Powers, Dice Rolling
Edad Mínima: 10
Jugadores: 2 - 6
Editor: Task Force Games
Diseñadores: Larry Ray Sims
Artistas: Alvin Belflower, R. Vance Buck
Mecánicas: Line of Sight, Variable Set-up, Race, Player Elimination, Movement Points, Grid Movement, Hexagon Grid, Variable Player Powers, Dice Rolling
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This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega.
This is Task Force Game #1026, one of their series of microgames.
This is Task Force Game #1026, one of their series of microgames.
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El juego también se publicó con estos nombres:
Checkpoint Omega
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ag.gameitem.lastUpdated: 2025-04-28 08:46:53.454