Checkpoint Omega (1983)
Czas gry: 60
Min. wiek: 10
Gracze: 2 - 6
Wydawca: Task Force Games
Projektanci: Larry Ray Sims
Artyści: Alvin Belflower, R. Vance Buck
Mechaniki: Race, Player Elimination, Hexagon Grid, Variable Set-up, Line of Sight, Grid Movement, Movement Points, Dice Rolling, Variable Player Powers
Min. wiek: 10
Gracze: 2 - 6
Wydawca: Task Force Games
Projektanci: Larry Ray Sims
Artyści: Alvin Belflower, R. Vance Buck
Mechaniki: Race, Player Elimination, Hexagon Grid, Variable Set-up, Line of Sight, Grid Movement, Movement Points, Dice Rolling, Variable Player Powers
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This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega.
This is Task Force Game #1026, one of their series of microgames.
This is Task Force Game #1026, one of their series of microgames.
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ag.gameitem.lastUpdated: 2025-04-28 08:46:53.454