Gaia Project (2017)
Temps de jeu: 150
Age min.: 12
Joueurs: 1 - 4
Editeur: Hobby World, Reflexshop, Mandala Jogos, Portal Games, Games Factory, TLAMA games, Maldito Games, Z-Man Games, Super Meeple, Feuerland Spiele, DiceTree Games, Edge Entertainment, White Goblin Games, テンデイズゲームズ(TendaysGames), IGAMES, Cranio Creations, Capstone Games, Game Harbor
Concepteurs: Helge Ostertag, Jens Drögemüller
Artistes: Dennis Lohausen
Mécaniques: Tech Trees / Tech Tracks, Variable Set-up, Network and Route Building, Income, Modular Board, Turn Order: Pass Order, Solo / Solitaire Game, Variable Player Powers, Tags, Victory Points as a Resource, Hexagon Grid, End Game Bonuses
Age min.: 12
Joueurs: 1 - 4
Editeur: Hobby World, Reflexshop, Mandala Jogos, Portal Games, Games Factory, TLAMA games, Maldito Games, Z-Man Games, Super Meeple, Feuerland Spiele, DiceTree Games, Edge Entertainment, White Goblin Games, テンデイズゲームズ(TendaysGames), IGAMES, Cranio Creations, Capstone Games, Game Harbor
Concepteurs: Helge Ostertag, Jens Drögemüller
Artistes: Dennis Lohausen
Mécaniques: Tech Trees / Tech Tracks, Variable Set-up, Network and Route Building, Income, Modular Board, Turn Order: Pass Order, Solo / Solitaire Game, Variable Player Powers, Tags, Victory Points as a Resource, Hexagon Grid, End Game Bonuses
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Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
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Le jeu a également été publié sous ces noms:
Проект "Гайя" ,
Gaia Project: Galaxie Terra Mystica ,
盖亚计划 ,
テラミスティカ:ガイアプロジェクト ,
Gaia Project ,
가이아 프로젝트 ,
Проєкт "Гая" ,
Projekt Gaja ,
Terra Mystica: Projeto Gaia ,
Gaia projekt ,
Progetto Gaia ,
Projeto Gaia ,
Projet Gaia
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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554