Gaia Project (2017)

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Tempo di Gioco: 150
Età Min.: 12
Giocatori: 1 - 4
Editore: DiceTree Games, Super Meeple, Edge Entertainment, Games Factory, Feuerland Spiele, テンデイズゲームズ(TendaysGames), Game Harbor, Mandala Jogos, Cranio Creations, IGAMES, Capstone Games, Maldito Games, Reflexshop, White Goblin Games, Z-Man Games, TLAMA games, Portal Games, Hobby World
Designer: Jens Drögemüller, Helge Ostertag
Artisti: Dennis Lohausen
Meccaniche: Variable Set-up, Hexagon Grid, Tech Trees / Tech Tracks, End Game Bonuses, Turn Order: Pass Order, Income, Victory Points as a Resource, Network and Route Building, Variable Player Powers, Tags, Solo / Solitaire Game, Modular Board

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554