Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Carlton Books, Mitsubishi Fuso, Copp Clark Publishing Company, Carl Weible KG, Ha Ha Sisters LLC, Jumbo, Gentosha Education, John N. Hansen Co., Inc., Sato Kei Shoten Co., Ltd., L'Impensé Radical, Dujardin, HEMA, Borras Plana S.A., Otto Maier Verlag, Reiss Games, (Public Domain), Ariel Productions Ltd, Milton Bradley, Philos, Shin Kwang Baduk, L. P. Septímio, (Unknown), Ludens Spirit, 3M, Dilemma Games, Hebsacker Verlag, Ishi Press International, Dal Negro, Longfield Games, Schmidt International, John Sands Pty Ltd, Waddingtons, Gamma Two Games, Brybelly, Cathay, Woodstock Spiele, J.P. Raymond Rivarola, Hobby, Alga, E. S. Lowe Company Inc., WorldWise Imports, LLC, Mitra, Das Spiel, The Avalon Hill Game Co, Play All Day Games, Spielquader, Wm F. Drueke & Sons, Inc., The Game Keeper, Inc., General Sportcraft Company, Gammon Games, Hartung-Spiele, Volume-One Products, nestorgames, Dynamic Games / Dynamic Design Industries, Wood Expressions, Japan Publications, Inc., Korea Boardgames, Fame Products, Michael Stanfield, ZTS Plastyk, Creative Crafthouse, Crisloid, Geoludie, CHH Games, Barnes & Noble, Ponnuki, Monkey Pod Games, Yellow Mountain Imports, Hausser, Spear's Games, Cayro, The Games, Pacific Game Company, Skor-Mor, The Game Crafter, LLC, Fratelli Fabbri Editori (Fabbri Editore), U3, Schmidt Spiele
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367