Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Spielquader, Fratelli Fabbri Editori (Fabbri Editore), Geoludie, Dilemma Games, Fame Products, Crisloid, John N. Hansen Co., Inc., Shin Kwang Baduk, Ariel Productions Ltd, Hebsacker Verlag, (Unknown), U3, Barnes & Noble, Hausser, HEMA, Dal Negro, Ha Ha Sisters LLC, Skor-Mor, Otto Maier Verlag, Gamma Two Games, Copp Clark Publishing Company, Carlton Books, Sato Kei Shoten Co., Ltd., Cathay, Yellow Mountain Imports, Mitsubishi Fuso, E. S. Lowe Company Inc., Ludens Spirit, Volume-One Products, Philos, Longfield Games, Japan Publications, Inc., nestorgames, WorldWise Imports, LLC, J.P. Raymond Rivarola, Jumbo, Brybelly, Reiss Games, Milton Bradley, (Public Domain), Alga, Dynamic Games / Dynamic Design Industries, Play All Day Games, Waddingtons, Schmidt International, Pacific Game Company, ZTS Plastyk, Creative Crafthouse, Wood Expressions, Ishi Press International, Cayro, The Games, CHH Games, L'Impensé Radical, Woodstock Spiele, 3M, Borras Plana S.A., L. P. Septímio, Hobby, Schmidt Spiele, Korea Boardgames, Dujardin, Wm F. Drueke & Sons, Inc., The Game Keeper, Inc., John Sands Pty Ltd, Hartung-Spiele, Carl Weible KG, Michael Stanfield, The Game Crafter, LLC, Gammon Games, Ponnuki, Spear's Games, Gentosha Education, Mitra, Das Spiel, General Sportcraft Company, Monkey Pod Games, The Avalon Hill Game Co
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367