Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: HEMA, Wood Expressions, Dynamic Games / Dynamic Design Industries, Milton Bradley, Waddingtons, John Sands Pty Ltd, Spielquader, J.P. Raymond Rivarola, ZTS Plastyk, General Sportcraft Company, Das Spiel, Woodstock Spiele, Mitsubishi Fuso, (Public Domain), Korea Boardgames, 3M, The Game Keeper, Inc., Dilemma Games, Gentosha Education, Longfield Games, Spear's Games, Borras Plana S.A., Schmidt Spiele, Shin Kwang Baduk, Copp Clark Publishing Company, Cathay, The Avalon Hill Game Co, Otto Maier Verlag, Geoludie, Ishi Press International, Gamma Two Games, Volume-One Products, Dal Negro, Dujardin, L. P. Septímio, Play All Day Games, Schmidt International, L'Impensé Radical, Yellow Mountain Imports, Barnes & Noble, Ha Ha Sisters LLC, Michael Stanfield, Ariel Productions Ltd, Skor-Mor, Fratelli Fabbri Editori (Fabbri Editore), Monkey Pod Games, Ponnuki, Carlton Books, (Unknown), Philos, CHH Games, nestorgames, Alga, Hobby, Cayro, The Games, Ludens Spirit, Gammon Games, Sato Kei Shoten Co., Ltd., Crisloid, Hartung-Spiele, Jumbo, Carl Weible KG, John N. Hansen Co., Inc., WorldWise Imports, LLC, Hebsacker Verlag, Mitra, Pacific Game Company, Japan Publications, Inc., Brybelly, Fame Products, Hausser, The Game Crafter, LLC, Wm F. Drueke & Sons, Inc., Creative Crafthouse, U3, E. S. Lowe Company Inc., Reiss Games
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367