Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Crisloid, Korea Boardgames, Woodstock Spiele, Ishi Press International, Mitra, Cathay, Wood Expressions, nestorgames, Michael Stanfield, Jumbo, Ludens Spirit, U3, Geoludie, Creative Crafthouse, CHH Games, Cayro, The Games, Gammon Games, Gentosha Education, Hobby, Copp Clark Publishing Company, (Public Domain), Otto Maier Verlag, Hausser, Wm F. Drueke & Sons, Inc., Ha Ha Sisters LLC, 3M, Schmidt International, Spielquader, The Game Keeper, Inc., Pacific Game Company, Ariel Productions Ltd, Hebsacker Verlag, (Unknown), L. P. Septímio, Carl Weible KG, ZTS Plastyk, Spear's Games, The Game Crafter, LLC, General Sportcraft Company, Play All Day Games, Skor-Mor, The Avalon Hill Game Co, Alga, Shin Kwang Baduk, Yellow Mountain Imports, Japan Publications, Inc., Philos, Dujardin, Brybelly, E. S. Lowe Company Inc., Longfield Games, Gamma Two Games, Barnes & Noble, Waddingtons, WorldWise Imports, LLC, Sato Kei Shoten Co., Ltd., Das Spiel, Hartung-Spiele, J.P. Raymond Rivarola, Borras Plana S.A., Dilemma Games, John N. Hansen Co., Inc., John Sands Pty Ltd, L'Impensé Radical, Dal Negro, Ponnuki, Mitsubishi Fuso, Milton Bradley, Fratelli Fabbri Editori (Fabbri Editore), Carlton Books, Dynamic Games / Dynamic Design Industries, Fame Products, Reiss Games, HEMA, Monkey Pod Games, Volume-One Products, Schmidt Spiele
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367