Go (-2200)

Imagem do Jogo 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2
Editora: Creative Crafthouse, Gamma Two Games, CHH Games, Sato Kei Shoten Co., Ltd., Pacific Game Company, Hobby, Volume-One Products, Longfield Games, Jumbo, John N. Hansen Co., Inc., Hausser, nestorgames, Fratelli Fabbri Editori (Fabbri Editore), John Sands Pty Ltd, Das Spiel, Barnes & Noble, Michael Stanfield, E. S. Lowe Company Inc., Otto Maier Verlag, WorldWise Imports, LLC, ZTS Plastyk, Alga, Geoludie, Hebsacker Verlag, Korea Boardgames, Schmidt Spiele, (Unknown), Dilemma Games, Dujardin, Ponnuki, L'Impensé Radical, Schmidt International, Carl Weible KG, Ariel Productions Ltd, (Public Domain), Japan Publications, Inc., Cayro, The Games, HEMA, General Sportcraft Company, Hartung-Spiele, Woodstock Spiele, Skor-Mor, Philos, Wm F. Drueke & Sons, Inc., Fame Products, Wood Expressions, The Game Keeper, Inc., The Game Crafter, LLC, Yellow Mountain Imports, U3, Ha Ha Sisters LLC, Monkey Pod Games, Borras Plana S.A., Brybelly, Dynamic Games / Dynamic Design Industries, Milton Bradley, Spielquader, Ishi Press International, The Avalon Hill Game Co, Copp Clark Publishing Company, Ludens Spirit, Cathay, Spear's Games, Waddingtons, J.P. Raymond Rivarola, L. P. Septímio, Gammon Games, 3M, Play All Day Games, Mitsubishi Fuso, Crisloid, Gentosha Education, Shin Kwang Baduk, Carlton Books, Dal Negro, Mitra, Reiss Games
Designers: (Uncredited)
Artistas: Barbro Hennius, Norman Sommer
Mecânicas: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367