Go (-2200)
Czas gry: 180
Min. wiek: 8
Gracze: 2
Wydawca: Schmidt International, John Sands Pty Ltd, Dal Negro, Das Spiel, Gentosha Education, Ishi Press International, L'Impensé Radical, nestorgames, The Game Keeper, Inc., Creative Crafthouse, Crisloid, Reiss Games, Skor-Mor, Ponnuki, Spielquader, U3, Japan Publications, Inc., Fratelli Fabbri Editori (Fabbri Editore), Mitsubishi Fuso, Woodstock Spiele, Gamma Two Games, Mitra, Wood Expressions, Hobby, Geoludie, Borras Plana S.A., Alga, Volume-One Products, Cathay, Michael Stanfield, The Game Crafter, LLC, Pacific Game Company, ZTS Plastyk, Hebsacker Verlag, Dujardin, Longfield Games, Gammon Games, 3M, The Avalon Hill Game Co, (Unknown), Philos, (Public Domain), John N. Hansen Co., Inc., Otto Maier Verlag, L. P. Septímio, Barnes & Noble, Fame Products, CHH Games, Brybelly, Play All Day Games, Monkey Pod Games, Dilemma Games, Jumbo, Yellow Mountain Imports, Carl Weible KG, E. S. Lowe Company Inc., WorldWise Imports, LLC, Schmidt Spiele, Ludens Spirit, Waddingtons, Copp Clark Publishing Company, Hartung-Spiele, Milton Bradley, Dynamic Games / Dynamic Design Industries, J.P. Raymond Rivarola, Sato Kei Shoten Co., Ltd., Ariel Productions Ltd, Carlton Books, General Sportcraft Company, Hausser, Wm F. Drueke & Sons, Inc., Korea Boardgames, Cayro, The Games, Ha Ha Sisters LLC, Spear's Games, HEMA, Shin Kwang Baduk
Projektanci: (Uncredited)
Artyści: Norman Sommer, Barbro Hennius
Mechaniki: Enclosure, Square Grid
Min. wiek: 8
Gracze: 2
Wydawca: Schmidt International, John Sands Pty Ltd, Dal Negro, Das Spiel, Gentosha Education, Ishi Press International, L'Impensé Radical, nestorgames, The Game Keeper, Inc., Creative Crafthouse, Crisloid, Reiss Games, Skor-Mor, Ponnuki, Spielquader, U3, Japan Publications, Inc., Fratelli Fabbri Editori (Fabbri Editore), Mitsubishi Fuso, Woodstock Spiele, Gamma Two Games, Mitra, Wood Expressions, Hobby, Geoludie, Borras Plana S.A., Alga, Volume-One Products, Cathay, Michael Stanfield, The Game Crafter, LLC, Pacific Game Company, ZTS Plastyk, Hebsacker Verlag, Dujardin, Longfield Games, Gammon Games, 3M, The Avalon Hill Game Co, (Unknown), Philos, (Public Domain), John N. Hansen Co., Inc., Otto Maier Verlag, L. P. Septímio, Barnes & Noble, Fame Products, CHH Games, Brybelly, Play All Day Games, Monkey Pod Games, Dilemma Games, Jumbo, Yellow Mountain Imports, Carl Weible KG, E. S. Lowe Company Inc., WorldWise Imports, LLC, Schmidt Spiele, Ludens Spirit, Waddingtons, Copp Clark Publishing Company, Hartung-Spiele, Milton Bradley, Dynamic Games / Dynamic Design Industries, J.P. Raymond Rivarola, Sato Kei Shoten Co., Ltd., Ariel Productions Ltd, Carlton Books, General Sportcraft Company, Hausser, Wm F. Drueke & Sons, Inc., Korea Boardgames, Cayro, The Games, Ha Ha Sisters LLC, Spear's Games, HEMA, Shin Kwang Baduk
Projektanci: (Uncredited)
Artyści: Norman Sommer, Barbro Hennius
Mechaniki: Enclosure, Square Grid
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By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367