Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: E. S. Lowe Company Inc., CHH Games, Wm F. Drueke & Sons, Inc., Geoludie, Ariel Productions Ltd, Spielquader, Hausser, The Game Keeper, Inc., L. P. Septímio, Brybelly, ZTS Plastyk, Japan Publications, Inc., Dujardin, Hobby, Barnes & Noble, The Game Crafter, LLC, HEMA, Ludens Spirit, Schmidt Spiele, Longfield Games, Philos, Ishi Press International, Waddingtons, Shin Kwang Baduk, Skor-Mor, Michael Stanfield, Alga, General Sportcraft Company, Otto Maier Verlag, Gamma Two Games, Dal Negro, Mitra, WorldWise Imports, LLC, Sato Kei Shoten Co., Ltd., Ha Ha Sisters LLC, Spear's Games, Milton Bradley, Dynamic Games / Dynamic Design Industries, nestorgames, Woodstock Spiele, U3, Play All Day Games, John N. Hansen Co., Inc., Schmidt International, 3M, Dilemma Games, (Public Domain), Creative Crafthouse, Mitsubishi Fuso, Gentosha Education, Carlton Books, Yellow Mountain Imports, Ponnuki, Gammon Games, Fratelli Fabbri Editori (Fabbri Editore), Korea Boardgames, Cayro, The Games, Fame Products, Volume-One Products, Wood Expressions, Jumbo, John Sands Pty Ltd, Carl Weible KG, Reiss Games, Cathay, The Avalon Hill Game Co, Borras Plana S.A., Pacific Game Company, Copp Clark Publishing Company, J.P. Raymond Rivarola, Das Spiel, (Unknown), Monkey Pod Games, Hebsacker Verlag, Hartung-Spiele, L'Impensé Radical, Crisloid
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367