Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Yellow Mountain Imports, (Public Domain), Gentosha Education, Spielquader, Korea Boardgames, Ludens Spirit, Philos, Reiss Games, HEMA, Japan Publications, Inc., (Unknown), Copp Clark Publishing Company, WorldWise Imports, LLC, Mitra, L'Impensé Radical, Woodstock Spiele, Dujardin, Alga, Gamma Two Games, Fame Products, The Game Crafter, LLC, U3, Ishi Press International, Play All Day Games, Cathay, Dilemma Games, E. S. Lowe Company Inc., Carl Weible KG, The Game Keeper, Inc., The Avalon Hill Game Co, Borras Plana S.A., Das Spiel, Hausser, Milton Bradley, Sato Kei Shoten Co., Ltd., Monkey Pod Games, Waddingtons, Carlton Books, Wood Expressions, John N. Hansen Co., Inc., Brybelly, Hartung-Spiele, Schmidt Spiele, John Sands Pty Ltd, Wm F. Drueke & Sons, Inc., Mitsubishi Fuso, Volume-One Products, Barnes & Noble, Hobby, Longfield Games, Schmidt International, Ponnuki, Creative Crafthouse, Dynamic Games / Dynamic Design Industries, Hebsacker Verlag, Jumbo, Fratelli Fabbri Editori (Fabbri Editore), Geoludie, Spear's Games, Michael Stanfield, J.P. Raymond Rivarola, L. P. Septímio, Ariel Productions Ltd, ZTS Plastyk, Cayro, The Games, CHH Games, Otto Maier Verlag, 3M, Crisloid, Dal Negro, nestorgames, Skor-Mor, General Sportcraft Company, Gammon Games, Shin Kwang Baduk, Ha Ha Sisters LLC, Pacific Game Company
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367