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Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Hausser, Ishi Press International, Woodstock Spiele, Hebsacker Verlag, The Game Keeper, Inc., nestorgames, Creative Crafthouse, Japan Publications, Inc., Pacific Game Company, Yellow Mountain Imports, Gamma Two Games, Ludens Spirit, (Unknown), Spear's Games, Fame Products, Wood Expressions, L'Impensé Radical, Hartung-Spiele, E. S. Lowe Company Inc., (Public Domain), The Game Crafter, LLC, WorldWise Imports, LLC, John N. Hansen Co., Inc., Shin Kwang Baduk, Longfield Games, Hobby, Gentosha Education, Dal Negro, Alga, Copp Clark Publishing Company, Cayro, The Games, Monkey Pod Games, Dujardin, Philos, Ponnuki, Sato Kei Shoten Co., Ltd., Dynamic Games / Dynamic Design Industries, Schmidt International, Geoludie, Dilemma Games, Michael Stanfield, Schmidt Spiele, Crisloid, Barnes & Noble, Carl Weible KG, Das Spiel, CHH Games, ZTS Plastyk, 3M, The Avalon Hill Game Co, Mitsubishi Fuso, Jumbo, Fratelli Fabbri Editori (Fabbri Editore), Mitra, Reiss Games, Borras Plana S.A., Waddingtons, Carlton Books, J.P. Raymond Rivarola, General Sportcraft Company, Brybelly, Ariel Productions Ltd, U3, L. P. Septímio, Korea Boardgames, Cathay, Milton Bradley, Volume-One Products, Gammon Games, Wm F. Drueke & Sons, Inc., Ha Ha Sisters LLC, Play All Day Games, John Sands Pty Ltd, Spielquader, HEMA, Skor-Mor, Otto Maier Verlag
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367