Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Brybelly, Mitsubishi Fuso, Hausser, Milton Bradley, Dynamic Games / Dynamic Design Industries, E. S. Lowe Company Inc., Hartung-Spiele, Michael Stanfield, Hobby, ZTS Plastyk, Reiss Games, Dal Negro, The Game Keeper, Inc., nestorgames, Sato Kei Shoten Co., Ltd., Play All Day Games, Schmidt Spiele, Shin Kwang Baduk, Gentosha Education, U3, (Unknown), Carl Weible KG, Schmidt International, Creative Crafthouse, Skor-Mor, Cathay, Korea Boardgames, L. P. Septímio, Ha Ha Sisters LLC, General Sportcraft Company, HEMA, Spear's Games, (Public Domain), Ludens Spirit, Mitra, Gammon Games, Jumbo, Yellow Mountain Imports, Spielquader, Monkey Pod Games, Carlton Books, Dujardin, Alga, John Sands Pty Ltd, The Avalon Hill Game Co, Cayro, The Games, Borras Plana S.A., Ariel Productions Ltd, Philos, CHH Games, Waddingtons, Hebsacker Verlag, Woodstock Spiele, John N. Hansen Co., Inc., L'Impensé Radical, Ishi Press International, Otto Maier Verlag, Fratelli Fabbri Editori (Fabbri Editore), Das Spiel, Copp Clark Publishing Company, Wm F. Drueke & Sons, Inc., Barnes & Noble, J.P. Raymond Rivarola, Pacific Game Company, Longfield Games, Crisloid, Dilemma Games, The Game Crafter, LLC, WorldWise Imports, LLC, Volume-One Products, Gamma Two Games, Japan Publications, Inc., Geoludie, 3M, Wood Expressions, Fame Products, Ponnuki
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367