Imperium: Empires in Conflict – Worlds in the Balance (1977)
Tiempo de Juego: 300
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社), Fantasy Productions, Inc., Conflict Games, Äventyrsspel, Stratelibri, Fanpro, Imperium Jogos, War Drum Games, Hobby Japan
Diseñadores: Marc W. Miller, John Harshman, Frank Chadwick
Artistas: Stephen Fabian, Alan M. Clark, Naoyuki Kato, Radley Masinelli
Mecánicas: Ratio / Combat Results Table, Events, Simulation, Point to Point Movement, Scenario / Mission / Campaign Game, Dice Rolling, Grid Movement, Variable Player Powers, Variable Set-up, Hexagon Grid
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社), Fantasy Productions, Inc., Conflict Games, Äventyrsspel, Stratelibri, Fanpro, Imperium Jogos, War Drum Games, Hobby Japan
Diseñadores: Marc W. Miller, John Harshman, Frank Chadwick
Artistas: Stephen Fabian, Alan M. Clark, Naoyuki Kato, Radley Masinelli
Mecánicas: Ratio / Combat Results Table, Events, Simulation, Point to Point Movement, Scenario / Mission / Campaign Game, Dice Rolling, Grid Movement, Variable Player Powers, Variable Set-up, Hexagon Grid
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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El juego también se publicó con estos nombres:
Imperium: Empires in Conflict – Worlds in the Balance ,
Imperium ,
インペリウム ,
Empire ,
绝对统御 ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
Imperium: Kampf der Sternenreiche
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943