Crusaders: The Siege of Acre 1291 (2024)
Temps de jeu: 30
Age min.: 14
Joueurs: 1
Editeur: Art of Wargames
Concepteurs: Joe Fernandez
Artistes: Joe Fernandez
Mécaniques: Solo / Solitaire Game, Dice Rolling
Age min.: 14
Joueurs: 1
Editeur: Art of Wargames
Concepteurs: Joe Fernandez
Artistes: Joe Fernandez
Mécaniques: Solo / Solitaire Game, Dice Rolling
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“In Signo Hoc Vinces”
Dive into history and heroism with Crusaders – The Siege of Acre 1291, a solitaire book wargame that immerses you and lets you experience the last stand of the Knights Templar and the Crusaders in the Holy Land. Relive the courageous stand of some 15,000 Crusader soldiers, Knights Templars, Teutonic Knights, and Hospitallers as they defend Acre, the critical port city in the Holy Land, against a massive Mamluk army of some 80,000 soldiers armed with siege engines and catapults during the Ninth Crusade.
Fighting was brutal. Mamluk archers and catapults rained missiles on the walled city, infantry conducted relentless assaults against its perimeter while miners attempted to breach the defenses of the stronghold from below. From behind its ramparts, Crusaders repelled attack after attack while leading raiding parties outside of the city as the immense Mamluk army tightened the noose of the defending Crusaders.
When the dust settled, the city of Acre was overrun by the Mamluk army. Crusaders and citizens were killed as the remnants of the Crusading army fled back to Europe while the legendary Order of the Knights Templars retreated to the island of Cyprus. The Crusaders lost their last major stronghold of the Crusader Kingdom of Jerusalem, never to return. Can you hold Acre?
The "Battlegrounds" series from Art of Wargames brings iconic pre-WWI battles to life through streamlined, fast-paced book wargames. No need to mount maps and counters; all you need is an erasable marker and some dice to command your troops and relive the actions of these legendary conflicts.
—description from the designer
Dive into history and heroism with Crusaders – The Siege of Acre 1291, a solitaire book wargame that immerses you and lets you experience the last stand of the Knights Templar and the Crusaders in the Holy Land. Relive the courageous stand of some 15,000 Crusader soldiers, Knights Templars, Teutonic Knights, and Hospitallers as they defend Acre, the critical port city in the Holy Land, against a massive Mamluk army of some 80,000 soldiers armed with siege engines and catapults during the Ninth Crusade.
Fighting was brutal. Mamluk archers and catapults rained missiles on the walled city, infantry conducted relentless assaults against its perimeter while miners attempted to breach the defenses of the stronghold from below. From behind its ramparts, Crusaders repelled attack after attack while leading raiding parties outside of the city as the immense Mamluk army tightened the noose of the defending Crusaders.
When the dust settled, the city of Acre was overrun by the Mamluk army. Crusaders and citizens were killed as the remnants of the Crusading army fled back to Europe while the legendary Order of the Knights Templars retreated to the island of Cyprus. The Crusaders lost their last major stronghold of the Crusader Kingdom of Jerusalem, never to return. Can you hold Acre?
The "Battlegrounds" series from Art of Wargames brings iconic pre-WWI battles to life through streamlined, fast-paced book wargames. No need to mount maps and counters; all you need is an erasable marker and some dice to command your troops and relive the actions of these legendary conflicts.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-23 11:48:02.204