One Session Gettysburg (2018)

Obraz gry 419cd83f965e201d01965e204f090000_thb.png 🔎
Czas gry: 180
Min. wiek: 0
Gracze: 1 - 2
Wydawca: Chris Harding Simulations
Projektanci: Markus Stumptner
Artyści: Markus Stumptner
Mechaniki: Hexagon Grid, Chit-Pull System

A very compact and fast simulation of the Battle of Gettysburg playable in a single session, as an evolution of the Gettysburg game originally designed by Hampton Newsome as part of his Meade's Turn.

Units accumulate fatigue, losses and disorder like their real counterparts, and stop working long before they are eliminated by combat. Corps are activated by chitpulls and a simple order system (no writing) captures the delays inherent in 19th century campaigning and the unreliability of individual leaders.

Map scale: Half a mile per hex
Time scale: 3.5 hours per daylight turn (4 daylight, one night turn per day)
Unit scale: Divisions, individual army and corps commanders

—description from the publisher



Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku. Rynek

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ag.gameitem.lastUpdated: 2025-04-29 23:43:19.37