Yalu: The Chinese Counteroffensive in Korea, November 1950 - May 1951 (1977)
Tiempo de Juego: 180
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Conflict Games
Diseñadores: John Hill (I)
Artistas: Paul Richard "Rich" Banner
Mecánicas: Secret Unit Deployment, Zone of Control, Variable Set-up, Movement Points, Dice Rolling, Paper-and-Pencil, Simulation, Ratio / Combat Results Table, Hexagon Grid, Grid Movement
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Conflict Games
Diseñadores: John Hill (I)
Artistas: Paul Richard "Rich" Banner
Mecánicas: Secret Unit Deployment, Zone of Control, Variable Set-up, Movement Points, Dice Rolling, Paper-and-Pencil, Simulation, Ratio / Combat Results Table, Hexagon Grid, Grid Movement
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Yalu is a game about the Chinese counteroffensive in Korea. Each hex equals 10 miles. Units are from battalion to division level and each game turn represents one week.
Re-implemented by:
Yalu: The Chinese Counteroffensive in Korea: November 1950-May 1951 (Second Edition)
Re-implemented by:
Yalu: The Chinese Counteroffensive in Korea: November 1950-May 1951 (Second Edition)
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ag.gameitem.lastUpdated: 2025-04-23 20:57:09.048