Nothing Left to Bomb (2023)
Tiempo de Juego: 120
Edad Mínima: 14
Jugadores: 2
Editor: SNAFU Design
Diseñadores: Nicola Saggini
Artistas: David Prieto
Mecánicas: Secret Unit Deployment, Area Movement
Edad Mínima: 14
Jugadores: 2
Editor: SNAFU Design
Diseñadores: Nicola Saggini
Artistas: David Prieto
Mecánicas: Secret Unit Deployment, Area Movement
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Nothing Left to Bomb is a two-player game set in WWII and that recreates the Axis efforts to gain air superiority or even air supremacy in the skies above the pivotal island of Malta, and the British struggle to prevent it.
The game uses a modified system initially devised by Yasushi Nakaguro in his “Operation Pointblank” game (Bonsai Games). Each turn players commit their forces to the different map sectors secretly and then air battles are fought and antiaircraft fire is resolved. The aim of the Axis Player is that of achieving air superiority over Malta. Failing this by the last turn of the Scenario, the British Player wins.
The game uses a modified system initially devised by Yasushi Nakaguro in his “Operation Pointblank” game (Bonsai Games). Each turn players commit their forces to the different map sectors secretly and then air battles are fought and antiaircraft fire is resolved. The aim of the Axis Player is that of achieving air superiority over Malta. Failing this by the last turn of the Scenario, the British Player wins.
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El juego también se publicó con estos nombres:
Nothing Left to Bomb
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ag.gameitem.lastUpdated: 2025-04-25 04:32:47.419