Nothing Left to Bomb (2023)
Spielzeit: 120
Min. Alter: 14
Spieler: 2
Verlag: SNAFU Design
Designer: Nicola Saggini
Künstler: David Prieto
Mechaniken: Secret Unit Deployment, Area Movement
Min. Alter: 14
Spieler: 2
Verlag: SNAFU Design
Designer: Nicola Saggini
Künstler: David Prieto
Mechaniken: Secret Unit Deployment, Area Movement
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Nothing Left to Bomb is a two-player game set in WWII and that recreates the Axis efforts to gain air superiority or even air supremacy in the skies above the pivotal island of Malta, and the British struggle to prevent it.
The game uses a modified system initially devised by Yasushi Nakaguro in his “Operation Pointblank” game (Bonsai Games). Each turn players commit their forces to the different map sectors secretly and then air battles are fought and antiaircraft fire is resolved. The aim of the Axis Player is that of achieving air superiority over Malta. Failing this by the last turn of the Scenario, the British Player wins.
The game uses a modified system initially devised by Yasushi Nakaguro in his “Operation Pointblank” game (Bonsai Games). Each turn players commit their forces to the different map sectors secretly and then air battles are fought and antiaircraft fire is resolved. The aim of the Axis Player is that of achieving air superiority over Malta. Failing this by the last turn of the Scenario, the British Player wins.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Nothing Left to Bomb
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ag.gameitem.lastUpdated: 2025-04-25 04:32:47.419