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Tzolk'in: The Mayan Calendar (2012)
Speeltijd: 90
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Heidelberger Spieleverlag, DiceTree Games, Rio Grande Games, Feelindigo, More Fun Co., Ltd., IELLO, Zacatrus, GaGa Games, One Moment Games, Devir, MINDOK, Czech Games Edition, The Game Master BV, Hobby Japan, Rebel Sp. z o.o., Lex Games, Cranio Creations
Ontwerpers: Daniele Tascini, Simone Luciani
Kunstenaars: Milan Vavroň
Mechanismen: Turn Order: Claim Action, End Game Bonuses, Bias, Worker Placement
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Heidelberger Spieleverlag, DiceTree Games, Rio Grande Games, Feelindigo, More Fun Co., Ltd., IELLO, Zacatrus, GaGa Games, One Moment Games, Devir, MINDOK, Czech Games Edition, The Game Master BV, Hobby Japan, Rebel Sp. z o.o., Lex Games, Cranio Creations
Ontwerpers: Daniele Tascini, Simone Luciani
Kunstenaars: Milan Vavroň
Mechanismen: Turn Order: Claim Action, End Game Bonuses, Bias, Worker Placement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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Het spel werd ook onder deze namen uitgebracht:
Tzolk'in: Calendarul Maiaș ,
Цольк'ін: Календар мая ,
Tzolk'in: le calendrier maya ,
Tzolk'in: Il Calendario Maya ,
Tzolk'in: The Mayan Calendar ,
Tzolk'in: Mayský kalendář ,
Tzolk'in: De Kalender van de Maya's ,
Tzolk'in: Kalendarz Majów ,
Tzolkin: The Mayan Calendar ,
卓尔金历:玛雅日历 ,
Tzolk'in: El Calendario Maya ,
卓爾金曆:馬雅曆法 ,
Tzolk'in: Der Maya-Kalender ,
촐킨: 마야의 달력 ,
ツォルキン:マヤ神聖歴 ,
Цолькин: Календарь Майя ,
卓爾金歷:瑪雅日曆
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371