The Missing Harvesters (Pathfinder)
2011 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Level Based, Race Based und Skill Based...
Game Data
- Publisher
- White Haired Man
- Designers
- Michael Galligan, Dave Przybyla
- Artists
- Michael Galligan, Tyler Galligan, James Hazelett, Will Inman
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d20), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Fantasy (High Fantasy)
From the Publisher:
Kith’takharos prospers by monopolizing the harvesting and sale of valuable swamp plants. Recently, a harvesting team explored an island containing the greatest concentration of swamp plants discovered in a generation. Two Harvesters entered a cave and disappeared under mysterious circumstances. The survivors returned home, shaken by events they could not explain. The small Kith’takharos community was stunned.
Were the Harvesters killed by lethal denizens of the swamp? Does the cave hold dangerous new Harlass Orn ruins? The Order of the Jade Leaf needs discreet adventurers to learn the fate of the Harvesters and ensure the safety of future expeditions.
The swamp guards its secrets well, and punishes those who covet hidden treasures. Still, the lure of riches draws explorers into the unknown. Join the search for forgotten knowledge and unravel the first thread in the mystery of the lost reptilian race of Harlass Orn. The Missing Harvesters is an OGL 3.5 adventure for 4-6 characters of Third and Fourth Levels or a Savage Worlds adventure for 4-6 Novice and Seasoned characters, with an estimated 15 hours of playing time.
Alternative names
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