Epoch Wargame Electronics #12: Afrika Korps
(1984)
Who is this game suitable for?
Suitable for ages 10 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Hexagon Grid...
Game Data
| Average time to play: | 30 |
| Minimum age: | 10 |
| Number of players: | 2 |
| Publisher: | Epoch |
| Designers: | (Uncredited) |
| Artists: | Unknown |
| Mechanics: | Hexagon Grid |
12th and final of 12 games in the Epoch Wargame Electronics series. Each of the games features easy to learn rules (in Japanese), quick games that average about 30 minutes (not including setup), magnetic pieces on a set board, and an electronic dice-roller with 6 LED dots to work out the effects of combat.
As long as one player knows the rules, the other player does not need to know any Japanese in order to play the game.
This particular entry in the series centers around infantry and tank combat in the desert during World War 2.
Alternative names:
Epoch Wargame Electronics #12: Afrika Korps
ロンメル戦車軍団
Last Updated: 2025-10-27 10:03:41 UTC
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