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   Grunt: Tactical Combat in Vietnam, 1965 (1971)

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Für wen eignet sich das Spiel?

Für alle ab 12 Jahren. Ihr könnt das Spiel mit 1 bis 2 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Secret Unit Deployment, Simulation und Variable Set-up ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 120
Mindestalter: 12
Anzahl Spieler: 1 - 2
Verlag: SPI (Simulations Publications, Inc.)
Designer: John Kramer (I), John Young
Künstler: Redmond A. Simonsen
Mechaniken: Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Secret Unit Deployment, Simulation, Variable Set-up
Durchschnitt: 0.0 (0 Bewertungen )
Grunt, Company Commander in Viet-Nam, appears to be the first commercial squad level wargame. The rules cover areas such as U.S. air strikes, Medevac evacuation by helicopter of U.S. casualties, 'body count' victory points, NLF ambushes and booby traps. It was first printed as a magazine game in Strategy & Tactics magazine #26. SPI said: "This game is unique in many ways. It uses a combat system in which the defensive value of a unit depends on the terrain the defender is in ... The game provides for true hidden movement for one player (the guerillas.) A wide selection of scenarios and Orders of Battle are provided." In 1975 SPI released John Young's design Search & Destroy, a heavily revised version of the Grunt game system. Search & Destroy successfully fleshed out the concepts introduced in Grunt, and benefitted from the increases in design and graphics that SPI saw from the early to mid seventies.

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Last Updated: 2025-10-08 00:06:11 UTC

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