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   Chainmail: Rules for Medieval Miniatures (1971)

Bild von Chainmail: Rules for Medieval Miniatures 🔎

Für wen eignet sich das Spiel?

Für alle ab 12 Jahren. Ihr könnt das Spiel mit 2 bis 10 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Critical Hits and Failures, Dice Rolling, Line of Sight, Measurement Movement, Paper-and-Pencil, Scenario / Mission / Campaign Game, Simulation, Variable Player Powers und Variable Set-up ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 360
Mindestalter: 12
Anzahl Spieler: 2 - 10
Verlag: Guidon Games, Tactical Studies Rules (TSR)
Designer: Gary Gygax, Jeff Perren
Künstler: Don Lowry
Mechaniken: Critical Hits and Failures, Dice Rolling, Line of Sight, Measurement Movement, Paper-and-Pencil, Scenario / Mission / Campaign Game, Simulation, Variable Player Powers, Variable Set-up
Durchschnitt: 0.0 (0 Bewertungen )
Chainmail is a medieval miniatures wargame created by Gary Gygax and fellow Lake Geneva Tactical Studies Association (LGTSA) member Jeff Perren, a hobby-shop owner with whom Gygax had become friendly. The game was first published in 1971 by Guidon Games. That first edition also included a fantasy supplement, and is one of the oldest sets of rules for fantasy miniature wargaming. In 1975, Tactical Studies Rules (TSR) acquired the rights to publish Chainmail and the game may have been the basis for the earliest Dungeons & Dragons game and campaigns (Dave Arneson, co-author of the original D&D game, apparently disputes this). In the original boxed set of D&D one is directed to Chainmail for the combat system but it offered an "optional" combat system involving 20 sided dice -- a system that eventually became the D&D standard. Regardless of who you believe, the Chainmail fantasy supplement contained spells and monsters that reappeared in Dungeons & Dragons and most certainly influenced Gary Gygax and his thinking about Fantasy games in that era.

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Last Updated: 2025-10-08 13:29:31 UTC

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