Fun-in-a-Box: The Dr. Seuss Matching Game
(2002)
Who is this game suitable for?
Suitable for ages 4 and up. You can play with 2 to 4 players.
For the pros among you, the following mechanics can be decisive: Memory und Roll / Spin and Move...
Game Data
| Average time to play: | 5 |
| Minimum age: | 4 |
| Number of players: | 2 - 4 |
| Publisher: | University Games |
| Designers: | (Uncredited) |
| Artists: | Theodor Seuss Geisel |
| Mechanics: | Memory, Roll / Spin and Move |
This is essentially Concentration (or the Memory Game, or whatever you grew up calling it) in board game form. There is a movement track around the outside edge of the board with one of 20 Dr. Seuss book covers depicted on each space, plus 4 Pick A Book spaces. There are also 20 cardboard counters depicting the book covers which are shuffled and spread out face down in the center of the board. Players select a playing piece (one of four cardboard Dr. Seuss character stand-ups) and place it on one of the Pick A Book spaces. The youngest player goes first (that German influence is creeping into even the American kids' games these days) by spinning a spinner (1 to 6) and moving up to that many spaces in any direction they wish. If they land on a book cover, they turn over one of the counters in the center of the board attempting to match the space they're on. If they get it, they keep the counter. If they land on a Pick A Book space they may take any counter from the center they wish. If they land on a space for which another player already has the counter their turn ends. If they land on a space for which they already have the counter they may spin again. After all 20 counters have been claimed the player with the most is the winner. The board is double-sided and there is a separate set of 20 counters for each side.
Alternative names:
Fun-in-a-Box: The Dr. Seuss Matching Game
Last Updated: 2025-10-07 15:59:21 UTC
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