The Fast Carriers: Air-Sea Operations, 1941-77
(1975)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Action Points, Dice Rolling, Hexagon Grid und Secret Unit Deployment...
Game Data
| Average time to play: | 120 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | SPI (Simulations Publications, Inc.) |
| Designers: | Jim Dunnigan |
| Artists: | Redmond A. Simonsen |
| Mechanics: | Action Points, Dice Rolling, Hexagon Grid, Secret Unit Deployment |
Fast Carriers is SPI's simulation of WWII carrier warfare and it's impact on combat tactics in the pacific. Simple sea/island maps with large hexes are used to position task forces and flight sorties. A place mat for each active carrier is used to track carrier operations. All individual combat planes and ships are represented with search planes abstracted. Tactical air to ship combat is played out on a tactical hex based all sea map with individual plane altitude, angle of attack, and multiple waves of aircraft represented.
800 counters
Alternative names:
The Fast Carriers: Air-Sea Operations, 1941-77
Last Updated: 2025-10-24 00:45:01 UTC
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