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   Spellfire: Booster Pack, Set 5 – Artifacts (1995)

Image of Spellfire: Booster Pack, Set 5 – Artifacts 🔎

Who is this game suitable for?

Suitable for ages 10 and up. You can play with 2 to 8 players.
For the pros among you, the following mechanics can be decisive: Campaign / Battle Card Driven, Open Drafting, Set Collection und Trading...

Game Data

Average time to play: 90
Minimum age: 10
Number of players: 2 - 8
Publisher: Tactical Studies Rules (TSR)
Designers: Timothy B. Brown, David "Zeb" Cook, James M. Ward, Steve Winter
Artists: Todd Lockwood
Mechanics: Campaign / Battle Card Driven, Open Drafting, Set Collection, Trading
Durchschnitt: 0.0 (0 Bewertungen )
May 1995 - This set, on the whole, is my personal favorite. While it's got lots of power, that isn't the reason. This booster add no new concepts. Instead, it took the under developed concepts in the game, and expanded to make it playable with inventive powers. Artifacts were made for many worlds that had few, rule cards had a rarity less than full rares, we found holdings for any world, all champions got better powers, and Dark Sun finally had enough realms to be a viable theme. This was also the first of two sets that had only 20 chase instead of 25. However, it was also a set that started using only 1 rare per pack. Landmark Cards: Wand of Orcus (#1); Obsidian Man of Urik (#14); Rod of 7 Parts (#21-27); Bag of Holding (#28); Temporal Stasis (#53); Deflection (#54); Korgunard the Avangion (#75); Drawmij (#85); Ur Draxa (#91); Anchient Kalidnay (#92); Onad the Weasel (c#6); Young Strahd (c#8); Amulet of Spell Protection (c#17); and the Dragon Font (c#20).

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Last Updated: 2025-10-24 12:28:41 UTC

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