boardgame· 1995
Mad Monks and Relics
In the 13th century, players wander Europe as scholars to find the Holy Grail. They gather information, trade with others, and must manage scarce resources while avoiding dangers such as bandits, the Inquisition, and the plague.
If you like the mechanics Trading, Race, Point to Point Movement, Set Collection, Dice Rolling, Take That, Variable Player Powers, Lose a Turn, Events , you will enjoy this game.
This game belongs to the family Religious: Monks/Abbots & Monasteries/Abbeys, Theme: King Arthur / The Knights of the Round Table / Camelot, Components: Map (Continental / National scale), Theme: Books / Libraries.
This game falls under the category: Medieval, Adventure, Negotiation, Exploration.
- Players
- 3–5
- Duration
- 180 min
- Age
- –+
Offers
- No offers.
Rating
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