A Book Unburned
2006 • 0-0 Spieler • Alter 0+
Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Fantasy (High Fantasy) spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Attribute/Stat Based, Class Based, Dice, Dice, Grid-based, Level Based, Race Based, Random Attribute Generation und Skill Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Wizards of the Coast
- Designer
- Will Dover
- Künstler
- (Uncredited)
- Mechaniken
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Grid-based (uses square terrain for move/combat), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Fantasy (High Fantasy)
A One-Round Living Greyhawk Sheldomar Valley Metaregional Adventure
Form the introduction:
The Knights of the Watch have asked the elven merchant Parwyn Amastacia to bring a package from Tringlee to Hochoch, but fear he has been waylaid. Can you help find him? Investigative [characters] wanted. It is helpful to play SHE5-04: A Cup O'erturned and SHE6-01: Flesh Torn Asunder prior to playing this adventure.
A Sheldomar Valley metaregional adventure for [character levels] 6 - 14, and Part Three of the Turf War series.
Note: This adventure is of particular interest to Knights of the Watch, Knights of Dispatch, elves, and friends of elves.
Alternative Namen
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