← Back to Search

   Divine Right (1979)

Image of Divine Right 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 6 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Open Drafting, Player Elimination, Simulation, Variable Phase Order, Variable Player Powers, Variable Set-up und Zone of Control...

Game Data

Average time to play: 360
Minimum age: 12
Number of players: 2 - 6
Publisher: Tactical Studies Rules (TSR), Pungo Games, Right Stuf, Worthington Games
Designers: Barry Beadman, Glenn Rahman, Kenneth Rahman
Artists: Kenneth Rahman, David C. Sutherland, III, David A. Trampier, Barry Beadman
Mechanics: Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Open Drafting, Player Elimination, Simulation, Variable Phase Order, Variable Player Powers, Variable Set-up, Zone of Control
Durchschnitt: 0.0 (0 Bewertungen )
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck. The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards. —description from the publisher Expanded by: Divine Right: Scarlet Empire

Loading...

Load comments...


Last Updated: 2025-08-12 09:54:18 UTC

Similar games