Excalibur
(1973)
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 2 to 7 players.
For the pros among you, the following mechanics can be decisive: Area Majority / Influence, Area Movement, Player Elimination und Simultaneous Action Selection...
Game Data
| Average time to play: | 0 |
| Minimum age: | 0 |
| Number of players: | 2 - 7 |
| Publisher: | (Self-Published) |
| Designers: | Kenneth Clark |
| Artists: | Kenneth Clark |
| Mechanics: | Area Majority / Influence, Area Movement, Player Elimination, Simultaneous Action Selection |
Excalibur, a Diplomacy variant, was written and illustrated (map) by Kenneth Clark and published in War Bulletin (Issue 51 - Nov 1973), a "DipZine".
Excalibur relies on the normal 1971 rules for most aspects of play. Specific differences include an established order of precedence for retreat order (for units without a valid retreat order); off-board supply centers; relaxed unit build locations; and map-specific fleet movement rules ("sailing around Scotland").
Excalibur uses a custom map based on England, with sixty-two regions, nine on-board national supply centers, four off-board national supply centers, and twenty-three neutral supply centers. The national options include British, Picts, Scots, Saxons, Angles, Jutes, and Frisians. The Saxons, Angles, Jutes, and Frisians have special off-board unit starts and use differing initial placement rules. Play begins in Spring 450.
-User summary
Alternative names:
Excalibur
Last Updated: 2025-10-14 10:43:32 UTC
Load comments...