CRMA: The Battle for Colony ZXC123
(2013)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 1 to 1 players.
For the pros among you, the following mechanics can be decisive: Campaign / Battle Card Driven und Dice Rolling...
Game Data
| Average time to play: | 30 |
| Minimum age: | 12 |
| Number of players: | 1 |
| Publisher: | (Web published) |
| Designers: | John Bintz |
| Artists: | John Bintz |
| Mechanics: | Campaign / Battle Card Driven, Dice Rolling |
"The futuristic colony ZXC123 is under attack by an enemy group known as the Boss Squad. Four members of the colony have been given CRMA (Combat-Ready Mechanized Armor), highly upgradeable equipment that they'll use to protect their colony and fight off the Boss Squad.
In this solo roguelike game, players work through the card deck, fighting enemies and dealing with events around the colony. The order of these is randomized through shuffling, and each encounter is removed from the deck after resolution. Cards also act as items that the player can attach to their CRMA to increase their effectiveness, trade at caravans for other items, or break down during combat to influence dice rolls. Card backs are used as vital stats indicators, and two of these are removed from each game for the player character, further randomizing each game experience.
The goal of the game is to build up your CRMA's strength to the point where you can defeat three Boss characters in combat. If you run from three Bosses, you lose. If you only defeat two bosses and the deck runs out, you still win.
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Alternative names:
CRMA: The Battle for Colony ZXC123
Last Updated: 2025-07-25 20:35:36 UTC
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