Samurai Lords: The Wars of Feudal Japan (0)
Temps de jeu: 120
Age min.: 12
Joueurs: 1 - 16
Editeur: Inconnu
Concepteurs: Adam Starkweather, Yukihiro Kuroda
Artistes: Mark Mahaffey
Mécaniques: Area Movement, Simulation, Chit-Pull System
Age min.: 12
Joueurs: 1 - 16
Editeur: Inconnu
Concepteurs: Adam Starkweather, Yukihiro Kuroda
Artistes: Mark Mahaffey
Mécaniques: Area Movement, Simulation, Chit-Pull System
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Originally published in 1983, Samurai Lords has been enjoyed by Japanese for decades and remains to this day, the Japanese gamer's strategic game of choice for simulating the most turbulent period in Japanese history. Now MMP is proud to offer for the first time this remarkable game to the English-speaking world.
Players scheme, plot, plan, fight, and deal with unforeseen events in the quest to become the supreme Samurai on the land. With 26 scenarios to represent periods ranging from the 12th to the 16th century and with some 500 major samurai that vied for power during this the long period of civil war individually represented, players will gain a unique insight into the inner workings of feudal Japan.
This is by far the most comprehensive game on Japanese history ever published.
Samurai Lords scale:
Game Turn: 1 year
Counters: Individual Leaders and 1000 men per strength point
Map: Area map representing feudal Japan
Samurai Lords Game Details:
Players: 1-16 (9-16 requires two copies)
Scenarios: 30+
Complexity: Medium
Playing Time: 1 to 20 hours
Samurai Lords was designed by Yukihiro Kuroda. English development by Adam Starkweather, with graphic arts by Mark Mahaffey.
Players scheme, plot, plan, fight, and deal with unforeseen events in the quest to become the supreme Samurai on the land. With 26 scenarios to represent periods ranging from the 12th to the 16th century and with some 500 major samurai that vied for power during this the long period of civil war individually represented, players will gain a unique insight into the inner workings of feudal Japan.
This is by far the most comprehensive game on Japanese history ever published.
Samurai Lords scale:
Game Turn: 1 year
Counters: Individual Leaders and 1000 men per strength point
Map: Area map representing feudal Japan
Samurai Lords Game Details:
Players: 1-16 (9-16 requires two copies)
Scenarios: 30+
Complexity: Medium
Playing Time: 1 to 20 hours
Samurai Lords was designed by Yukihiro Kuroda. English development by Adam Starkweather, with graphic arts by Mark Mahaffey.
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Samurai Lords: The Wars of Feudal Japan
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ag.gameitem.lastUpdated: 2025-07-04 15:30:27.646