Video Game Champion (2023)
Tiempo de Juego: 90
Edad Mínima: 14
Jugadores: 2 - 5
Editor: Patrick Matheus Games, Maldito Games, Arcane Wonders, Calamity Games, TackTurn
Diseñadores: André Luiz Silva Negrão, Patrick Matheus
Artistas: Michel Gomes, Marília Gomes, Natalia Bacetti, João Vagner, Jessé Suursso, Gustavo Lima, Lucas Torquato, Maxime Moulins, Yan Kyohara, Patrick Matheus, Renato Leôncio, Marcelo Rahsdra, Ernanda Souza, Thiago Richau, Marcela Freire, Raqsonu Duhu, Tamie Gadelha, Raphael Massarani, Amanda Duarte, Filipe Laurentino, Rodrigo Camilo Alves De Almeida, Harumi Namba, Ivan Inagaki, Marcelo Bastos, Limetown Studios
Mecánicas: Hand Management, Set Collection
Edad Mínima: 14
Jugadores: 2 - 5
Editor: Patrick Matheus Games, Maldito Games, Arcane Wonders, Calamity Games, TackTurn
Diseñadores: André Luiz Silva Negrão, Patrick Matheus
Artistas: Michel Gomes, Marília Gomes, Natalia Bacetti, João Vagner, Jessé Suursso, Gustavo Lima, Lucas Torquato, Maxime Moulins, Yan Kyohara, Patrick Matheus, Renato Leôncio, Marcelo Rahsdra, Ernanda Souza, Thiago Richau, Marcela Freire, Raqsonu Duhu, Tamie Gadelha, Raphael Massarani, Amanda Duarte, Filipe Laurentino, Rodrigo Camilo Alves De Almeida, Harumi Namba, Ivan Inagaki, Marcelo Bastos, Limetown Studios
Mecánicas: Hand Management, Set Collection
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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El juego también se publicó con estos nombres:
Video Game Champion ,
O Bom do Videogame
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ag.gameitem.lastUpdated: 2025-07-01 13:53:21.697