Fall of the Weimar Republic (2006)
Playtime: 0
Min. Age: 11
Players: 2 - 7
Publisher: Warp Spawn Games
Designers: Lloyd Krassner
Artists: Unknown
Mechanics: Hand Management, Simulation
Min. Age: 11
Players: 2 - 7
Publisher: Warp Spawn Games
Designers: Lloyd Krassner
Artists: Unknown
Mechanics: Hand Management, Simulation
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Card Game simulating Politics in Germany between the two World Wars. 7 Historical Political Factions Available.
Depicts the causes of Nationalism and Anarchy in pre-war Germany plus the tactics used by the Nazis to gain power. Players share a common deck and attempt to obtain legitimacy and control of certain sections of the populace (Intelligentsia, Labor Unions). Common deck Cards allow you to build up the organization (propaganda capacity) of your party and damage your rivals. Win by having the most Power when the Republic Finally collapses.
Depicts the causes of Nationalism and Anarchy in pre-war Germany plus the tactics used by the Nazis to gain power. Players share a common deck and attempt to obtain legitimacy and control of certain sections of the populace (Intelligentsia, Labor Unions). Common deck Cards allow you to build up the organization (propaganda capacity) of your party and damage your rivals. Win by having the most Power when the Republic Finally collapses.
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Fall of the Weimar Republic
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ag.gameitem.lastUpdated: 2025-06-30 08:07:17.051