Web of Spies (2014)
Temps de jeu: 60
Age min.: 14
Joueurs: 2 - 4
Editeur: (Web published), Cole Medeiros Games
Concepteurs: Cole Medeiros
Artistes: Christine MacTernan, Kyle Van Meurs
Mécaniques: Deck, Bag, and Pool Building, Take That, Push Your Luck, Hand Management
Age min.: 14
Joueurs: 2 - 4
Editeur: (Web published), Cole Medeiros Games
Concepteurs: Cole Medeiros
Artistes: Christine MacTernan, Kyle Van Meurs
Mécaniques: Deck, Bag, and Pool Building, Take That, Push Your Luck, Hand Management
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Web of Spies is a game of espionage, exotic locations and powerful assets. Players send their agents to travel the world, acquire powerful assets & eliminate enemy agents in an epic struggle of spycraft, action, and intrigue! It plays for 2 to 4 players in a little over an hour, and ends when any player is eliminated, revealing the strongest agency as the winner!
Each turn, you have 5 cards (drawn from your own personal deck) that you can use in multiple ways:
MOVE: Spend any card to move a spy on the board.
ACQUIRE: Spend any card(s) towards acquiring an asset in a city you control. In this way each player develops a unique set of resources which will define their play style throughout the game.
SABOTAGE: Many of the cards have clever effects you can use to manipulate your opponents and gain the upper hand.
ATTACK: Engage your opponent's spies using vehicles, weapons and more from the arsenal you build throughout the game!
This is where the tactical fun of Web of Spies happens. With just 5 cards, you have a lot of choices to make. Where will you move? What assets will you acquire? Will you attack now, or wait until the moment is just right? Balancing your efforts between acquiring powerful assets and using them at the right time is the strategy of Web of Spies!
Each turn, you have 5 cards (drawn from your own personal deck) that you can use in multiple ways:
MOVE: Spend any card to move a spy on the board.
ACQUIRE: Spend any card(s) towards acquiring an asset in a city you control. In this way each player develops a unique set of resources which will define their play style throughout the game.
SABOTAGE: Many of the cards have clever effects you can use to manipulate your opponents and gain the upper hand.
ATTACK: Engage your opponent's spies using vehicles, weapons and more from the arsenal you build throughout the game!
This is where the tactical fun of Web of Spies happens. With just 5 cards, you have a lot of choices to make. Where will you move? What assets will you acquire? Will you attack now, or wait until the moment is just right? Balancing your efforts between acquiring powerful assets and using them at the right time is the strategy of Web of Spies!
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ag.gameitem.lastUpdated: 2025-06-27 14:51:37.167