The Lord of the P.I.G.S. (2014)
Speeltijd: 30
Min. Leeftijd: 16
Spelers: 2 - 4
Uitgever: 2Tomatoes Games, (Self-Published)
Ontwerpers: Jorge Rodriguez Samaniego, Álvaro Lerma
Kunstenaars: Onbekend
Mechanismen: Hand Management, Team-Based Game, Voting, Simulation
Min. Leeftijd: 16
Spelers: 2 - 4
Uitgever: 2Tomatoes Games, (Self-Published)
Ontwerpers: Jorge Rodriguez Samaniego, Álvaro Lerma
Kunstenaars: Onbekend
Mechanismen: Hand Management, Team-Based Game, Voting, Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The Lord of the P.I.G.S. is a fast-paced multiplayer economy simulation game set in the fictional Republic of Meridia, a melting pot of southern European countries. You and your friends take the role of Meridia's leaders and vie for economic supremacy through presentation meetings, voting sessions, public opinion polls, unexpected events, and widespread backstabbing.
The Lord of the P.I.G.S. is a game for 2 to 4 players and takes up to 30 minutes to complete. Each takes up the role of one of the economy's pillars: President of the Republic, Chief Banker, Corporate Director and Energy Tycoon. Each pillar, or Actor, has an associated score, that represents its economic interests. There's a fifth Actor called Social Stability, non playable, that represents the interests of the People.
The goal of each player is to be the 1st to raise his/her score to 10, winning the game. To reach this goal, they will have to submit and vote Actions that will influence the economy, and thus their scores. But beware! If the score of Social Stability falls to 0 there will be a Revolution, and the player with the lower score wins the game.
The Lord of the P.I.G.S. is a game for 2 to 4 players and takes up to 30 minutes to complete. Each takes up the role of one of the economy's pillars: President of the Republic, Chief Banker, Corporate Director and Energy Tycoon. Each pillar, or Actor, has an associated score, that represents its economic interests. There's a fifth Actor called Social Stability, non playable, that represents the interests of the People.
The goal of each player is to be the 1st to raise his/her score to 10, winning the game. To reach this goal, they will have to submit and vote Actions that will influence the economy, and thus their scores. But beware! If the score of Social Stability falls to 0 there will be a Revolution, and the player with the lower score wins the game.
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ag.gameitem.lastUpdated: 2025-06-26 17:05:16.444