Tunisie 1943 (1995)
Playtime: 300
Min. Age: 12
Players: 2
Publisher: Vae Victis
Designers: Théophile Monnier, Nicolas Pilartz
Artists: François Vauvillier, Christophe Camilotte, Jean-Marie Mongin
Mechanics: Simulation, Dice Rolling, Hexagon Grid, Grid Movement
Min. Age: 12
Players: 2
Publisher: Vae Victis
Designers: Théophile Monnier, Nicolas Pilartz
Artists: François Vauvillier, Christophe Camilotte, Jean-Marie Mongin
Mechanics: Simulation, Dice Rolling, Hexagon Grid, Grid Movement
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Included in Vae Victis n. 1, the game is a simulation of the Tunis campaign from January to May '43 at a divisional scale.
It offers two distinct scenarios, representing the two main phases of the campaign.
The first scenario covers the axis offensive whose aim was to repulse the allies back to the Algerian border, in January 1943. The second scenario begins at the end of march, and covers the great allied offensive that will culminate in the conquest of Tunis and the victory in Africa.
As usual, the counters are unmounted.
It offers two distinct scenarios, representing the two main phases of the campaign.
The first scenario covers the axis offensive whose aim was to repulse the allies back to the Algerian border, in January 1943. The second scenario begins at the end of march, and covers the great allied offensive that will culminate in the conquest of Tunis and the victory in Africa.
As usual, the counters are unmounted.
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Tunisie 1943
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ag.gameitem.lastUpdated: 2025-06-23 02:20:07.803