Debris: Loot, Build, Brawl (2018)
Speeltijd: 30
Min. Leeftijd: 13
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Timothé Lapetite
Kunstenaars: Timothé Lapetite
Mechanismen: Trading, Auction / Bidding, Hand Management, Deck, Bag, and Pool Building, Betting and Bluffing, Push Your Luck, Memory
Min. Leeftijd: 13
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Timothé Lapetite
Kunstenaars: Timothé Lapetite
Mechanismen: Trading, Auction / Bidding, Hand Management, Deck, Bag, and Pool Building, Betting and Bluffing, Push Your Luck, Memory
Beschrijving Tonen Opmerkingen Tonen Prijstrend
You’re an engineer, and your ability to build and repair bots shines through, turning toasters into gladiators. Business is booming, and you need to get rid of the inconvenient competition.
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Debris is a fast-paced, crafting & brawling card game for 2 players.
Each player starts with a companion and a handful of debris cards. Each turn, players use debris for building,trading, and assigning tasks to their roster of bots.
Through the Maintenance & Business phases of a turn, players use cards from their hand to acquire packaged bots from the Market, build them, deceive their opponent, and stay alive. Once built, bots are used to draw more cards and get an edge on the competition. They have perks and defects that will affect their efficiency, as well as how they interact with the other components in play.
Each model of bot comes in different versions, ranging from questionably operational to unexpectedly potent. Packaged bots are only revealed once built, so it’s up to players to make the best from their luck and memory.
The goal of each player is to seize all of his opponent’s cards, emptying his hand. A player wins the game when his opponent doesn’t have any cards in his hand at the end of a turn.
—description from the designer
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Debris is a fast-paced, crafting & brawling card game for 2 players.
Each player starts with a companion and a handful of debris cards. Each turn, players use debris for building,trading, and assigning tasks to their roster of bots.
Through the Maintenance & Business phases of a turn, players use cards from their hand to acquire packaged bots from the Market, build them, deceive their opponent, and stay alive. Once built, bots are used to draw more cards and get an edge on the competition. They have perks and defects that will affect their efficiency, as well as how they interact with the other components in play.
Each model of bot comes in different versions, ranging from questionably operational to unexpectedly potent. Packaged bots are only revealed once built, so it’s up to players to make the best from their luck and memory.
The goal of each player is to seize all of his opponent’s cards, emptying his hand. A player wins the game when his opponent doesn’t have any cards in his hand at the end of a turn.
—description from the designer
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Het spel werd ook onder deze namen uitgebracht:
Debris: Loot, Build, Brawl
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ag.gameitem.lastUpdated: 2025-06-18 06:57:51.48