Star Charter (2022)
Playtime: 30
Min. Age: 0
Players: 1
Publisher: (Web published)
Designers: R. Winder
Artists: R. Winder
Mechanics: Hand Management, Paper-and-Pencil, Legacy Game, Solo / Solitaire Game, Hexagon Grid
Min. Age: 0
Players: 1
Publisher: (Web published)
Designers: R. Winder
Artists: R. Winder
Mechanics: Hand Management, Paper-and-Pencil, Legacy Game, Solo / Solitaire Game, Hexagon Grid
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The First Sovereignty spread humanity to every corner of the galaxy, but eons have passed since its fall, and the countless worlds once under its thumb became no more than whispered legends to one another. Now, a potent new FTL advancement, which rumors say emerged from the cryptic galactic core, grants humanity the hope of travel to the farthest stars in a single lifetime. You are one of the few with the mettle to give up your planet-bound life and become a STAR CHARTER.
Star Charter is a card-driven solitaire game where you play a star charter, striking out from your home planet to travel the space lanes and the vast void, discovering long-lost worlds of a densely inhabited galaxy. When you have discovered three new worlds, you have won the game, but it is possible to become adrift in space and lose. Whether you win or lose, the known galaxy has the potential to grow with each new game.
This is a “Make-as-You-Play” game, which means that the game starts with a few materials (a map, paper, index cards, and colored cubes) and the remaining components will be generated as needed during play. Each game will see the addition of new cards, which represent the worlds in the galaxy.
The game rules include tables and guidelines for making new cards as needed, and this makes every copy of Star Charter an evolving galaxy. In addition, it means that each game inherits all components added or changed in the previous games. The galaxy’s worlds can grow endlessly over a connected campaign as players return to see what each new era holds for the future of humanity.
—description from the designer
Star Charter is a card-driven solitaire game where you play a star charter, striking out from your home planet to travel the space lanes and the vast void, discovering long-lost worlds of a densely inhabited galaxy. When you have discovered three new worlds, you have won the game, but it is possible to become adrift in space and lose. Whether you win or lose, the known galaxy has the potential to grow with each new game.
This is a “Make-as-You-Play” game, which means that the game starts with a few materials (a map, paper, index cards, and colored cubes) and the remaining components will be generated as needed during play. Each game will see the addition of new cards, which represent the worlds in the galaxy.
The game rules include tables and guidelines for making new cards as needed, and this makes every copy of Star Charter an evolving galaxy. In addition, it means that each game inherits all components added or changed in the previous games. The galaxy’s worlds can grow endlessly over a connected campaign as players return to see what each new era holds for the future of humanity.
—description from the designer
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Star Charter
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ag.gameitem.lastUpdated: 2025-06-17 13:50:34.081